78 lines
2.0 KiB
Go
78 lines
2.0 KiB
Go
package sa5007
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import (
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"honnef.co/go/tools/analysis/lint"
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"honnef.co/go/tools/analysis/report"
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"honnef.co/go/tools/go/ir"
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"honnef.co/go/tools/internal/passes/buildir"
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"golang.org/x/tools/go/analysis"
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)
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var SCAnalyzer = lint.InitializeAnalyzer(&lint.Analyzer{
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Analyzer: &analysis.Analyzer{
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Name: "SA5007",
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Run: run,
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Requires: []*analysis.Analyzer{buildir.Analyzer},
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},
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Doc: &lint.RawDocumentation{
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Title: `Infinite recursive call`,
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Text: `A function that calls itself recursively needs to have an exit
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condition. Otherwise it will recurse forever, until the system runs
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out of memory.
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This issue can be caused by simple bugs such as forgetting to add an
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exit condition. It can also happen "on purpose". Some languages have
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tail call optimization which makes certain infinite recursive calls
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safe to use. Go, however, does not implement TCO, and as such a loop
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should be used instead.`,
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Since: "2017.1",
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Severity: lint.SeverityWarning,
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MergeIf: lint.MergeIfAny,
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},
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})
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var Analyzer = SCAnalyzer.Analyzer
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func run(pass *analysis.Pass) (any, error) {
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for _, fn := range pass.ResultOf[buildir.Analyzer].(*buildir.IR).SrcFuncs {
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eachCall(fn, func(caller *ir.Function, site ir.CallInstruction, callee *ir.Function) {
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if callee != fn {
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return
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}
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if _, ok := site.(*ir.Go); ok {
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// Recursively spawning goroutines doesn't consume
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// stack space infinitely, so don't flag it.
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return
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}
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block := site.Block()
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for _, b := range fn.Blocks {
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if block.Dominates(b) {
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continue
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}
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if len(b.Instrs) == 0 {
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continue
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}
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if _, ok := b.Control().(*ir.Return); ok {
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return
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}
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}
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report.Report(pass, site, "infinite recursive call")
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})
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}
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return nil, nil
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}
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func eachCall(fn *ir.Function, cb func(caller *ir.Function, site ir.CallInstruction, callee *ir.Function)) {
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for _, b := range fn.Blocks {
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for _, instr := range b.Instrs {
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if site, ok := instr.(ir.CallInstruction); ok {
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if g := site.Common().StaticCallee(); g != nil {
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cb(fn, site, g)
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}
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}
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}
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}
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}
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