Add c/beer-song
Work-in-progress.
This commit is contained in:
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# Beer Song
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Recite the lyrics to that beloved classic, that field-trip favorite: 99 Bottles of Beer on the Wall.
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Note that not all verses are identical.
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```text
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99 bottles of beer on the wall, 99 bottles of beer.
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Take one down and pass it around, 98 bottles of beer on the wall.
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98 bottles of beer on the wall, 98 bottles of beer.
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Take one down and pass it around, 97 bottles of beer on the wall.
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97 bottles of beer on the wall, 97 bottles of beer.
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Take one down and pass it around, 96 bottles of beer on the wall.
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96 bottles of beer on the wall, 96 bottles of beer.
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Take one down and pass it around, 95 bottles of beer on the wall.
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95 bottles of beer on the wall, 95 bottles of beer.
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Take one down and pass it around, 94 bottles of beer on the wall.
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94 bottles of beer on the wall, 94 bottles of beer.
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Take one down and pass it around, 93 bottles of beer on the wall.
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93 bottles of beer on the wall, 93 bottles of beer.
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Take one down and pass it around, 92 bottles of beer on the wall.
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92 bottles of beer on the wall, 92 bottles of beer.
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Take one down and pass it around, 91 bottles of beer on the wall.
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91 bottles of beer on the wall, 91 bottles of beer.
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Take one down and pass it around, 90 bottles of beer on the wall.
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90 bottles of beer on the wall, 90 bottles of beer.
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Take one down and pass it around, 89 bottles of beer on the wall.
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89 bottles of beer on the wall, 89 bottles of beer.
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Take one down and pass it around, 88 bottles of beer on the wall.
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88 bottles of beer on the wall, 88 bottles of beer.
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Take one down and pass it around, 87 bottles of beer on the wall.
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87 bottles of beer on the wall, 87 bottles of beer.
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Take one down and pass it around, 86 bottles of beer on the wall.
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86 bottles of beer on the wall, 86 bottles of beer.
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Take one down and pass it around, 85 bottles of beer on the wall.
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85 bottles of beer on the wall, 85 bottles of beer.
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Take one down and pass it around, 84 bottles of beer on the wall.
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84 bottles of beer on the wall, 84 bottles of beer.
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Take one down and pass it around, 83 bottles of beer on the wall.
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83 bottles of beer on the wall, 83 bottles of beer.
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Take one down and pass it around, 82 bottles of beer on the wall.
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82 bottles of beer on the wall, 82 bottles of beer.
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Take one down and pass it around, 81 bottles of beer on the wall.
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81 bottles of beer on the wall, 81 bottles of beer.
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Take one down and pass it around, 80 bottles of beer on the wall.
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80 bottles of beer on the wall, 80 bottles of beer.
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Take one down and pass it around, 79 bottles of beer on the wall.
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79 bottles of beer on the wall, 79 bottles of beer.
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Take one down and pass it around, 78 bottles of beer on the wall.
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78 bottles of beer on the wall, 78 bottles of beer.
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Take one down and pass it around, 77 bottles of beer on the wall.
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77 bottles of beer on the wall, 77 bottles of beer.
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Take one down and pass it around, 76 bottles of beer on the wall.
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76 bottles of beer on the wall, 76 bottles of beer.
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Take one down and pass it around, 75 bottles of beer on the wall.
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75 bottles of beer on the wall, 75 bottles of beer.
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Take one down and pass it around, 74 bottles of beer on the wall.
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74 bottles of beer on the wall, 74 bottles of beer.
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Take one down and pass it around, 73 bottles of beer on the wall.
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73 bottles of beer on the wall, 73 bottles of beer.
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Take one down and pass it around, 72 bottles of beer on the wall.
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72 bottles of beer on the wall, 72 bottles of beer.
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Take one down and pass it around, 71 bottles of beer on the wall.
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71 bottles of beer on the wall, 71 bottles of beer.
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Take one down and pass it around, 70 bottles of beer on the wall.
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70 bottles of beer on the wall, 70 bottles of beer.
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Take one down and pass it around, 69 bottles of beer on the wall.
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69 bottles of beer on the wall, 69 bottles of beer.
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Take one down and pass it around, 68 bottles of beer on the wall.
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68 bottles of beer on the wall, 68 bottles of beer.
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Take one down and pass it around, 67 bottles of beer on the wall.
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67 bottles of beer on the wall, 67 bottles of beer.
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Take one down and pass it around, 66 bottles of beer on the wall.
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66 bottles of beer on the wall, 66 bottles of beer.
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Take one down and pass it around, 65 bottles of beer on the wall.
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65 bottles of beer on the wall, 65 bottles of beer.
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Take one down and pass it around, 64 bottles of beer on the wall.
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64 bottles of beer on the wall, 64 bottles of beer.
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Take one down and pass it around, 63 bottles of beer on the wall.
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63 bottles of beer on the wall, 63 bottles of beer.
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Take one down and pass it around, 62 bottles of beer on the wall.
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62 bottles of beer on the wall, 62 bottles of beer.
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Take one down and pass it around, 61 bottles of beer on the wall.
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61 bottles of beer on the wall, 61 bottles of beer.
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Take one down and pass it around, 60 bottles of beer on the wall.
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60 bottles of beer on the wall, 60 bottles of beer.
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Take one down and pass it around, 59 bottles of beer on the wall.
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59 bottles of beer on the wall, 59 bottles of beer.
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Take one down and pass it around, 58 bottles of beer on the wall.
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58 bottles of beer on the wall, 58 bottles of beer.
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Take one down and pass it around, 57 bottles of beer on the wall.
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57 bottles of beer on the wall, 57 bottles of beer.
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Take one down and pass it around, 56 bottles of beer on the wall.
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56 bottles of beer on the wall, 56 bottles of beer.
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Take one down and pass it around, 55 bottles of beer on the wall.
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55 bottles of beer on the wall, 55 bottles of beer.
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Take one down and pass it around, 54 bottles of beer on the wall.
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54 bottles of beer on the wall, 54 bottles of beer.
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Take one down and pass it around, 53 bottles of beer on the wall.
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53 bottles of beer on the wall, 53 bottles of beer.
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Take one down and pass it around, 52 bottles of beer on the wall.
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52 bottles of beer on the wall, 52 bottles of beer.
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Take one down and pass it around, 51 bottles of beer on the wall.
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51 bottles of beer on the wall, 51 bottles of beer.
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Take one down and pass it around, 50 bottles of beer on the wall.
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50 bottles of beer on the wall, 50 bottles of beer.
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Take one down and pass it around, 49 bottles of beer on the wall.
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49 bottles of beer on the wall, 49 bottles of beer.
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Take one down and pass it around, 48 bottles of beer on the wall.
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48 bottles of beer on the wall, 48 bottles of beer.
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Take one down and pass it around, 47 bottles of beer on the wall.
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47 bottles of beer on the wall, 47 bottles of beer.
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Take one down and pass it around, 46 bottles of beer on the wall.
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46 bottles of beer on the wall, 46 bottles of beer.
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Take one down and pass it around, 45 bottles of beer on the wall.
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45 bottles of beer on the wall, 45 bottles of beer.
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Take one down and pass it around, 44 bottles of beer on the wall.
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44 bottles of beer on the wall, 44 bottles of beer.
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Take one down and pass it around, 43 bottles of beer on the wall.
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43 bottles of beer on the wall, 43 bottles of beer.
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Take one down and pass it around, 42 bottles of beer on the wall.
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42 bottles of beer on the wall, 42 bottles of beer.
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Take one down and pass it around, 41 bottles of beer on the wall.
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41 bottles of beer on the wall, 41 bottles of beer.
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Take one down and pass it around, 40 bottles of beer on the wall.
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40 bottles of beer on the wall, 40 bottles of beer.
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Take one down and pass it around, 39 bottles of beer on the wall.
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39 bottles of beer on the wall, 39 bottles of beer.
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Take one down and pass it around, 38 bottles of beer on the wall.
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38 bottles of beer on the wall, 38 bottles of beer.
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Take one down and pass it around, 37 bottles of beer on the wall.
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37 bottles of beer on the wall, 37 bottles of beer.
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Take one down and pass it around, 36 bottles of beer on the wall.
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36 bottles of beer on the wall, 36 bottles of beer.
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Take one down and pass it around, 35 bottles of beer on the wall.
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35 bottles of beer on the wall, 35 bottles of beer.
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Take one down and pass it around, 34 bottles of beer on the wall.
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34 bottles of beer on the wall, 34 bottles of beer.
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Take one down and pass it around, 33 bottles of beer on the wall.
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33 bottles of beer on the wall, 33 bottles of beer.
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Take one down and pass it around, 32 bottles of beer on the wall.
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32 bottles of beer on the wall, 32 bottles of beer.
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Take one down and pass it around, 31 bottles of beer on the wall.
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31 bottles of beer on the wall, 31 bottles of beer.
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Take one down and pass it around, 30 bottles of beer on the wall.
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30 bottles of beer on the wall, 30 bottles of beer.
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Take one down and pass it around, 29 bottles of beer on the wall.
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29 bottles of beer on the wall, 29 bottles of beer.
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Take one down and pass it around, 28 bottles of beer on the wall.
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28 bottles of beer on the wall, 28 bottles of beer.
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Take one down and pass it around, 27 bottles of beer on the wall.
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27 bottles of beer on the wall, 27 bottles of beer.
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Take one down and pass it around, 26 bottles of beer on the wall.
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26 bottles of beer on the wall, 26 bottles of beer.
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Take one down and pass it around, 25 bottles of beer on the wall.
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25 bottles of beer on the wall, 25 bottles of beer.
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Take one down and pass it around, 24 bottles of beer on the wall.
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24 bottles of beer on the wall, 24 bottles of beer.
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Take one down and pass it around, 23 bottles of beer on the wall.
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23 bottles of beer on the wall, 23 bottles of beer.
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Take one down and pass it around, 22 bottles of beer on the wall.
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22 bottles of beer on the wall, 22 bottles of beer.
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Take one down and pass it around, 21 bottles of beer on the wall.
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21 bottles of beer on the wall, 21 bottles of beer.
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Take one down and pass it around, 20 bottles of beer on the wall.
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20 bottles of beer on the wall, 20 bottles of beer.
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Take one down and pass it around, 19 bottles of beer on the wall.
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19 bottles of beer on the wall, 19 bottles of beer.
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Take one down and pass it around, 18 bottles of beer on the wall.
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18 bottles of beer on the wall, 18 bottles of beer.
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Take one down and pass it around, 17 bottles of beer on the wall.
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17 bottles of beer on the wall, 17 bottles of beer.
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Take one down and pass it around, 16 bottles of beer on the wall.
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16 bottles of beer on the wall, 16 bottles of beer.
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Take one down and pass it around, 15 bottles of beer on the wall.
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15 bottles of beer on the wall, 15 bottles of beer.
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Take one down and pass it around, 14 bottles of beer on the wall.
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14 bottles of beer on the wall, 14 bottles of beer.
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Take one down and pass it around, 13 bottles of beer on the wall.
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13 bottles of beer on the wall, 13 bottles of beer.
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Take one down and pass it around, 12 bottles of beer on the wall.
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12 bottles of beer on the wall, 12 bottles of beer.
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Take one down and pass it around, 11 bottles of beer on the wall.
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11 bottles of beer on the wall, 11 bottles of beer.
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Take one down and pass it around, 10 bottles of beer on the wall.
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10 bottles of beer on the wall, 10 bottles of beer.
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Take one down and pass it around, 9 bottles of beer on the wall.
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9 bottles of beer on the wall, 9 bottles of beer.
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Take one down and pass it around, 8 bottles of beer on the wall.
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8 bottles of beer on the wall, 8 bottles of beer.
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Take one down and pass it around, 7 bottles of beer on the wall.
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7 bottles of beer on the wall, 7 bottles of beer.
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Take one down and pass it around, 6 bottles of beer on the wall.
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6 bottles of beer on the wall, 6 bottles of beer.
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Take one down and pass it around, 5 bottles of beer on the wall.
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5 bottles of beer on the wall, 5 bottles of beer.
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Take one down and pass it around, 4 bottles of beer on the wall.
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4 bottles of beer on the wall, 4 bottles of beer.
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Take one down and pass it around, 3 bottles of beer on the wall.
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3 bottles of beer on the wall, 3 bottles of beer.
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Take one down and pass it around, 2 bottles of beer on the wall.
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2 bottles of beer on the wall, 2 bottles of beer.
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Take one down and pass it around, 1 bottle of beer on the wall.
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1 bottle of beer on the wall, 1 bottle of beer.
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Take it down and pass it around, no more bottles of beer on the wall.
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No more bottles of beer on the wall, no more bottles of beer.
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Go to the store and buy some more, 99 bottles of beer on the wall.
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```
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## For bonus points
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Did you get the tests passing and the code clean? If you want to, these
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are some additional things you could try:
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* Remove as much duplication as you possibly can.
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* Optimize for readability, even if it means introducing duplication.
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* If you've removed all the duplication, do you have a lot of
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conditionals? Try replacing the conditionals with polymorphism, if it
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applies in this language. How readable is it?
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Then please share your thoughts in a comment on the submission. Did this
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experiment make the code better? Worse? Did you learn anything from it?
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## Getting Started
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Make sure you have read the "Guides" section of the
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[C track](https://exercism.io/my/tracks/c) on the Exercism site. This covers
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the basic information on setting up the development environment expected
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by the exercises.
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## Passing the Tests
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Get the first test compiling, linking and passing by following the [three
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rules of test-driven development][3-tdd-rules].
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The included makefile can be used to create and run the tests using the `test`
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task.
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make test
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Create just the functions you need to satisfy any compiler errors and get the
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test to fail. Then write just enough code to get the test to pass. Once you've
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done that, move onto the next test.
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[3-tdd-rules]: http://butunclebob.com/ArticleS.UncleBob.TheThreeRulesOfTdd
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As you progress through the tests, take the time to refactor your
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implementation for readability and expressiveness and then go on to the next
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test.
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Try to use standard C99 facilities in preference to writing your own
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low-level algorithms or facilities by hand.
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## Source
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Learn to Program by Chris Pine [http://pine.fm/LearnToProgram/?Chapter=06](http://pine.fm/LearnToProgram/?Chapter=06)
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## Submitting Incomplete Solutions
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It's possible to submit an incomplete solution so you can see how others have completed the exercise.
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@@ -0,0 +1,33 @@
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### If you wish to use extra libraries (math.h for instance),
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### add their flags here (-lm in our case) in the "LIBS" variable.
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LIBS = -lm
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###
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CFLAGS = -std=c99
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CFLAGS += -g
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CFLAGS += -Wall
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CFLAGS += -Wextra
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CFLAGS += -pedantic
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CFLAGS += -Werror
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CFLAGS += -DUNITY_SUPPORT_64
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ASANFLAGS = -fsanitize=address
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ASANFLAGS += -fno-common
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ASANFLAGS += -fno-omit-frame-pointer
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test: tests.out
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@./tests.out
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memcheck: test/*.c src/*.c src/*.h
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@echo Compiling $@
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@$(CC) $(ASANFLAGS) $(CFLAGS) src/*.c test/vendor/unity.c test/*.c -o memcheck.out $(LIBS)
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@./memcheck.out
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@echo "Memory check passed"
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clean:
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rm -rf *.o *.out *.out.dSYM
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tests.out: test/*.c src/*.c src/*.h
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@echo Compiling $@
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@$(CC) $(CFLAGS) src/*.c test/vendor/unity.c test/*.c -o tests.out $(LIBS)
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@@ -0,0 +1,43 @@
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#include <stdio.h>
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void verse(char* response, int bottles) {
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if (bottles < 0) {
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return;
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}
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switch (bottles) {
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case 0:
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sprintf(response,
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"No more bottles of beer on the wall, no more bottles of beer.\n"
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"Go to the store and buy some more, "
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"99 bottles of beer on the wall.\n");
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return;
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case 1:
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sprintf(response,
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"1 bottle of beer on the wall, 1 bottle of beer.\n"
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"Take it down and pass it around, "
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"no more bottles of beer on the wall.\n");
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return;
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case 2:
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sprintf(response,
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"2 bottles of beer on the wall, 2 bottles of beer.\n"
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"Take one down and pass it around, "
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"1 bottle of beer on the wall.\n");
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return;
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default:
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sprintf(response,
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"%d bottles of beer on the wall, %d bottles of beer.\n"
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"Take one down and pass it around, "
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"%d bottles of beer on the wall.\n",
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bottles, bottles, bottles - 1);
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return ;
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}
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}
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void sing(char *response, int start, int finish) {
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for (int i = start; i >= finish; i--) {
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verse(response, i);
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}
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return ;
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}
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@@ -0,0 +1,3 @@
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void verse(char* response, int bottles);
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void sing(char *response, int start, int end);
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@@ -0,0 +1,109 @@
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#include "vendor/unity.h"
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#include "../src/beer_song.h"
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||||
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||||
#define BUFFER_SIZE (1024)
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||||
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||||
void setUp(void)
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||||
{
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||||
}
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||||
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||||
void tearDown(void)
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||||
{
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||||
}
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||||
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||||
void test_handles_arbitrary_verse(void)
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||||
{
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char response[BUFFER_SIZE];
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||||
const char expected[BUFFER_SIZE] =
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||||
"84 bottles of beer on the wall, 84 bottles of beer.\n"
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||||
"Take one down and pass it around, 83 bottles of beer on the wall.\n";
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||||
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||||
verse(response, 84);
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TEST_ASSERT_EQUAL_STRING(expected, response);
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}
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||||
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||||
void test_handles_2_bottles(void)
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||||
{
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||||
char response[BUFFER_SIZE];
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||||
const char expected[BUFFER_SIZE] =
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||||
"2 bottles of beer on the wall, 2 bottles of beer.\n"
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||||
"Take one down and pass it around, 1 bottle of beer on the wall.\n";
|
||||
|
||||
verse(response, 2);
|
||||
TEST_ASSERT_EQUAL_STRING(expected, response);
|
||||
}
|
||||
|
||||
void test_handles_1_bottle(void)
|
||||
{
|
||||
char response[BUFFER_SIZE];
|
||||
const char expected[BUFFER_SIZE] =
|
||||
"1 bottle of beer on the wall, 1 bottle of beer.\n"
|
||||
"Take it down and pass it around, no more bottles of beer on the wall.\n";
|
||||
|
||||
verse(response, 1);
|
||||
TEST_ASSERT_EQUAL_STRING(expected, response);
|
||||
}
|
||||
|
||||
void test_handles_0_bottles(void)
|
||||
{
|
||||
char response[BUFFER_SIZE];
|
||||
const char expected[BUFFER_SIZE] =
|
||||
"No more bottles of beer on the wall, no more bottles of beer.\n"
|
||||
"Go to the store and buy some more, 99 bottles of beer on the wall.\n";
|
||||
|
||||
verse(response, 0);
|
||||
TEST_ASSERT_EQUAL_STRING(expected, response);
|
||||
}
|
||||
|
||||
void test_sings_several_verses(void)
|
||||
{
|
||||
TEST_IGNORE();
|
||||
char response[BUFFER_SIZE];
|
||||
const char expected[BUFFER_SIZE] =
|
||||
"8 bottles of beer on the wall, 8 bottles of beer.\n"
|
||||
"Take one down and pass it around, 7 bottles of beer on the wall.\n"
|
||||
"\n"
|
||||
"7 bottles of beer on the wall, 7 bottles of beer.\n"
|
||||
"Take one down and pass it around, 6 bottles of beer on the wall.\n"
|
||||
"\n"
|
||||
"6 bottles of beer on the wall, 6 bottles of beer.\n"
|
||||
"Take one down and pass it around, 5 bottles of beer on the wall.\n";
|
||||
|
||||
sing(response, 8, 6);
|
||||
TEST_ASSERT_EQUAL_STRING(expected, response);
|
||||
}
|
||||
|
||||
void test_sings_the_last_4_verses(void)
|
||||
{
|
||||
TEST_IGNORE();
|
||||
char response[BUFFER_SIZE];
|
||||
const char expected[BUFFER_SIZE] =
|
||||
"3 bottles of beer on the wall, 3 bottles of beer.\n"
|
||||
"Take one down and pass it around, 2 bottles of beer on the wall.\n"
|
||||
"\n"
|
||||
"2 bottles of beer on the wall, 2 bottles of beer.\n"
|
||||
"Take one down and pass it around, 1 bottle of beer on the wall.\n"
|
||||
"\n"
|
||||
"1 bottle of beer on the wall, 1 bottle of beer.\n"
|
||||
"Take it down and pass it around, no more bottles of beer on the wall.\n"
|
||||
"\n"
|
||||
"No more bottles of beer on the wall, no more bottles of beer.\n"
|
||||
"Go to the store and buy some more, 99 bottles of beer on the wall.\n";
|
||||
|
||||
sing(response, 3, 0);
|
||||
TEST_ASSERT_EQUAL_STRING(expected, response);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
UnityBegin("test/test_beer_song.c");
|
||||
|
||||
RUN_TEST(test_handles_arbitrary_verse);
|
||||
RUN_TEST(test_handles_2_bottles);
|
||||
RUN_TEST(test_handles_1_bottle);
|
||||
RUN_TEST(test_handles_0_bottles);
|
||||
RUN_TEST(test_sings_several_verses);
|
||||
RUN_TEST(test_sings_the_last_4_verses);
|
||||
|
||||
return UnityEnd();
|
||||
}
|
||||
Vendored
+1300
File diff suppressed because it is too large
Load Diff
Vendored
+274
@@ -0,0 +1,274 @@
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#ifndef UNITY_FRAMEWORK_H
|
||||
#define UNITY_FRAMEWORK_H
|
||||
#define UNITY
|
||||
|
||||
#include "unity_internals.h"
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Configuration Options
|
||||
//-------------------------------------------------------
|
||||
// All options described below should be passed as a compiler flag to all files using Unity. If you must add #defines, place them BEFORE the #include above.
|
||||
|
||||
// Integers/longs/pointers
|
||||
// - Unity attempts to automatically discover your integer sizes
|
||||
// - define UNITY_EXCLUDE_STDINT_H to stop attempting to look in <stdint.h>
|
||||
// - define UNITY_EXCLUDE_LIMITS_H to stop attempting to look in <limits.h>
|
||||
// - define UNITY_EXCLUDE_SIZEOF to stop attempting to use sizeof in macros
|
||||
// - If you cannot use the automatic methods above, you can force Unity by using these options:
|
||||
// - define UNITY_SUPPORT_64
|
||||
// - define UNITY_INT_WIDTH
|
||||
// - UNITY_LONG_WIDTH
|
||||
// - UNITY_POINTER_WIDTH
|
||||
|
||||
// Floats
|
||||
// - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons
|
||||
// - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT
|
||||
// - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats
|
||||
// - define UNITY_FLOAT_VERBOSE to print floating point values in errors (uses sprintf)
|
||||
// - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons
|
||||
// - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default)
|
||||
// - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE
|
||||
// - define UNITY_DOUBLE_TYPE to specify something other than double
|
||||
// - define UNITY_DOUBLE_VERBOSE to print floating point values in errors (uses sprintf)
|
||||
|
||||
// Output
|
||||
// - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired
|
||||
|
||||
// Optimization
|
||||
// - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge
|
||||
// - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests.
|
||||
|
||||
// Test Cases
|
||||
// - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script
|
||||
|
||||
// Parameterized Tests
|
||||
// - you'll want to create a define of TEST_CASE(...) which basically evaluates to nothing
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Basic Fail and Ignore
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, message)
|
||||
#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL)
|
||||
#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, message)
|
||||
#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL)
|
||||
#define TEST_ONLY()
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts (simple)
|
||||
//-------------------------------------------------------
|
||||
|
||||
//Boolean
|
||||
#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE")
|
||||
#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE")
|
||||
#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE")
|
||||
#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE")
|
||||
#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL")
|
||||
#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL")
|
||||
|
||||
//Integers (of all sizes)
|
||||
#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
|
||||
#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, NULL)
|
||||
|
||||
//Integer Ranges (of all sizes)
|
||||
#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_INT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_INT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_INT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_UINT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_UINT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_UINT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_UINT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
|
||||
//Structs and Strings
|
||||
#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, NULL)
|
||||
|
||||
//Arrays
|
||||
#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, NULL)
|
||||
|
||||
//Floating Point (If Enabled)
|
||||
#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_FLOAT_IS_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_FLOAT_IS_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_FLOAT_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_FLOAT_IS_NOT_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_FLOAT_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, __LINE__, NULL)
|
||||
|
||||
//Double (If Enabled)
|
||||
#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual) UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, __LINE__, NULL)
|
||||
#define TEST_ASSERT_DOUBLE_IS_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NOT_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, __LINE__, NULL)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, __LINE__, NULL)
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts (with additional messages)
|
||||
//-------------------------------------------------------
|
||||
|
||||
//Boolean
|
||||
#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message)
|
||||
#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message)
|
||||
#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message)
|
||||
#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message)
|
||||
#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, message)
|
||||
#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, message)
|
||||
|
||||
//Integers (of all sizes)
|
||||
#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, message)
|
||||
#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, message)
|
||||
|
||||
//Integer Ranges (of all sizes)
|
||||
#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_INT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_INT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_INT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_UINT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_UINT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_UINT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_UINT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
|
||||
//Structs and Strings
|
||||
#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, message)
|
||||
|
||||
//Arrays
|
||||
#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, message)
|
||||
|
||||
//Floating Point (If Enabled)
|
||||
#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_FLOAT_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_FLOAT_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_FLOAT_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, __LINE__, message)
|
||||
|
||||
//Double (If Enabled)
|
||||
#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, __LINE__, message)
|
||||
#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, __LINE__, message)
|
||||
#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_DOUBLE_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, __LINE__, message)
|
||||
#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, __LINE__, message)
|
||||
|
||||
//end of UNITY_FRAMEWORK_H
|
||||
#endif
|
||||
+701
@@ -0,0 +1,701 @@
|
||||
/* ==========================================
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
========================================== */
|
||||
|
||||
#ifndef UNITY_INTERNALS_H
|
||||
#define UNITY_INTERNALS_H
|
||||
|
||||
#ifdef UNITY_INCLUDE_CONFIG_H
|
||||
#include "unity_config.h"
|
||||
#endif
|
||||
|
||||
#include <setjmp.h>
|
||||
|
||||
// Unity Attempts to Auto-Detect Integer Types
|
||||
// Attempt 1: UINT_MAX, ULONG_MAX, etc in <stdint.h>
|
||||
// Attempt 2: UINT_MAX, ULONG_MAX, etc in <limits.h>
|
||||
// Attempt 3: Deduced from sizeof() macros
|
||||
#ifndef UNITY_EXCLUDE_STDINT_H
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_EXCLUDE_LIMITS_H
|
||||
#include <limits.h>
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_EXCLUDE_SIZEOF
|
||||
#ifndef UINT_MAX
|
||||
#define UINT_MAX (sizeof(unsigned int) * 256 - 1)
|
||||
#endif
|
||||
#ifndef ULONG_MAX
|
||||
#define ULONG_MAX (sizeof(unsigned long) * 256 - 1)
|
||||
#endif
|
||||
#ifndef UINTPTR_MAX
|
||||
//apparently this is not a constant expression: (sizeof(unsigned int *) * 256 - 1) so we have to just let this fall through
|
||||
#endif
|
||||
#endif
|
||||
//-------------------------------------------------------
|
||||
// Guess Widths If Not Specified
|
||||
//-------------------------------------------------------
|
||||
|
||||
// Determine the size of an int, if not already specificied.
|
||||
// We cannot use sizeof(int), because it is not yet defined
|
||||
// at this stage in the trnslation of the C program.
|
||||
// Therefore, infer it from UINT_MAX if possible.
|
||||
#ifndef UNITY_INT_WIDTH
|
||||
#ifdef UINT_MAX
|
||||
#if (UINT_MAX == 0xFFFF)
|
||||
#define UNITY_INT_WIDTH (16)
|
||||
#elif (UINT_MAX == 0xFFFFFFFF)
|
||||
#define UNITY_INT_WIDTH (32)
|
||||
#elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
|
||||
#define UNITY_INT_WIDTH (64)
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#ifndef UNITY_INT_WIDTH
|
||||
#define UNITY_INT_WIDTH (32)
|
||||
#endif
|
||||
|
||||
// Determine the size of a long, if not already specified,
|
||||
// by following the process used above to define
|
||||
// UNITY_INT_WIDTH.
|
||||
#ifndef UNITY_LONG_WIDTH
|
||||
#ifdef ULONG_MAX
|
||||
#if (ULONG_MAX == 0xFFFF)
|
||||
#define UNITY_LONG_WIDTH (16)
|
||||
#elif (ULONG_MAX == 0xFFFFFFFF)
|
||||
#define UNITY_LONG_WIDTH (32)
|
||||
#elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
|
||||
#define UNITY_LONG_WIDTH (64)
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#ifndef UNITY_LONG_WIDTH
|
||||
#define UNITY_LONG_WIDTH (32)
|
||||
#endif
|
||||
|
||||
// Determine the size of a pointer, if not already specified,
|
||||
// by following the process used above to define
|
||||
// UNITY_INT_WIDTH.
|
||||
#ifndef UNITY_POINTER_WIDTH
|
||||
#ifdef UINTPTR_MAX
|
||||
#if (UINTPTR_MAX+0 <= 0xFFFF)
|
||||
#define UNITY_POINTER_WIDTH (16)
|
||||
#elif (UINTPTR_MAX+0 <= 0xFFFFFFFF)
|
||||
#define UNITY_POINTER_WIDTH (32)
|
||||
#elif (UINTPTR_MAX+0 <= 0xFFFFFFFFFFFFFFFF)
|
||||
#define UNITY_POINTER_WIDTH (64)
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#ifndef UNITY_POINTER_WIDTH
|
||||
#ifdef INTPTR_MAX
|
||||
#if (INTPTR_MAX+0 <= 0x7FFF)
|
||||
#define UNITY_POINTER_WIDTH (16)
|
||||
#elif (INTPTR_MAX+0 <= 0x7FFFFFFF)
|
||||
#define UNITY_POINTER_WIDTH (32)
|
||||
#elif (INTPTR_MAX+0 <= 0x7FFFFFFFFFFFFFFF)
|
||||
#define UNITY_POINTER_WIDTH (64)
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#ifndef UNITY_POINTER_WIDTH
|
||||
#define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Int Support (Define types based on detected sizes)
|
||||
//-------------------------------------------------------
|
||||
|
||||
#if (UNITY_INT_WIDTH == 32)
|
||||
typedef unsigned char _UU8;
|
||||
typedef unsigned short _UU16;
|
||||
typedef unsigned int _UU32;
|
||||
typedef signed char _US8;
|
||||
typedef signed short _US16;
|
||||
typedef signed int _US32;
|
||||
#elif (UNITY_INT_WIDTH == 16)
|
||||
typedef unsigned char _UU8;
|
||||
typedef unsigned int _UU16;
|
||||
typedef unsigned long _UU32;
|
||||
typedef signed char _US8;
|
||||
typedef signed int _US16;
|
||||
typedef signed long _US32;
|
||||
#else
|
||||
#error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// 64-bit Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_SUPPORT_64
|
||||
#if UNITY_LONG_WIDTH > 32
|
||||
#define UNITY_SUPPORT_64
|
||||
#endif
|
||||
#endif
|
||||
#ifndef UNITY_SUPPORT_64
|
||||
#if UNITY_POINTER_WIDTH > 32
|
||||
#define UNITY_SUPPORT_64
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_SUPPORT_64
|
||||
|
||||
//No 64-bit Support
|
||||
typedef _UU32 _U_UINT;
|
||||
typedef _US32 _U_SINT;
|
||||
|
||||
#else
|
||||
|
||||
//64-bit Support
|
||||
#if (UNITY_LONG_WIDTH == 32)
|
||||
typedef unsigned long long _UU64;
|
||||
typedef signed long long _US64;
|
||||
#elif (UNITY_LONG_WIDTH == 64)
|
||||
typedef unsigned long _UU64;
|
||||
typedef signed long _US64;
|
||||
#else
|
||||
#error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
|
||||
#endif
|
||||
typedef _UU64 _U_UINT;
|
||||
typedef _US64 _U_SINT;
|
||||
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Pointer Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#if (UNITY_POINTER_WIDTH == 32)
|
||||
typedef _UU32 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
|
||||
#elif (UNITY_POINTER_WIDTH == 64)
|
||||
typedef _UU64 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
|
||||
#elif (UNITY_POINTER_WIDTH == 16)
|
||||
typedef _UU16 _UP;
|
||||
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
|
||||
#else
|
||||
#error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_PTR_ATTRIBUTE
|
||||
#define UNITY_PTR_ATTRIBUTE
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Float Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifdef UNITY_EXCLUDE_FLOAT
|
||||
|
||||
//No Floating Point Support
|
||||
#undef UNITY_INCLUDE_FLOAT
|
||||
#undef UNITY_FLOAT_PRECISION
|
||||
#undef UNITY_FLOAT_TYPE
|
||||
#undef UNITY_FLOAT_VERBOSE
|
||||
|
||||
#else
|
||||
|
||||
#ifndef UNITY_INCLUDE_FLOAT
|
||||
#define UNITY_INCLUDE_FLOAT
|
||||
#endif
|
||||
|
||||
//Floating Point Support
|
||||
#ifndef UNITY_FLOAT_PRECISION
|
||||
#define UNITY_FLOAT_PRECISION (0.00001f)
|
||||
#endif
|
||||
#ifndef UNITY_FLOAT_TYPE
|
||||
#define UNITY_FLOAT_TYPE float
|
||||
#endif
|
||||
typedef UNITY_FLOAT_TYPE _UF;
|
||||
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Double Float Support
|
||||
//-------------------------------------------------------
|
||||
|
||||
//unlike FLOAT, we DON'T include by default
|
||||
#ifndef UNITY_EXCLUDE_DOUBLE
|
||||
#ifndef UNITY_INCLUDE_DOUBLE
|
||||
#define UNITY_EXCLUDE_DOUBLE
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef UNITY_EXCLUDE_DOUBLE
|
||||
|
||||
//No Floating Point Support
|
||||
#undef UNITY_DOUBLE_PRECISION
|
||||
#undef UNITY_DOUBLE_TYPE
|
||||
#undef UNITY_DOUBLE_VERBOSE
|
||||
|
||||
#ifdef UNITY_INCLUDE_DOUBLE
|
||||
#undef UNITY_INCLUDE_DOUBLE
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
||||
//Double Floating Point Support
|
||||
#ifndef UNITY_DOUBLE_PRECISION
|
||||
#define UNITY_DOUBLE_PRECISION (1e-12f)
|
||||
#endif
|
||||
#ifndef UNITY_DOUBLE_TYPE
|
||||
#define UNITY_DOUBLE_TYPE double
|
||||
#endif
|
||||
typedef UNITY_DOUBLE_TYPE _UD;
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef UNITY_DOUBLE_VERBOSE
|
||||
#ifndef UNITY_FLOAT_VERBOSE
|
||||
#define UNITY_FLOAT_VERBOSE
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Output Method: stdout (DEFAULT)
|
||||
//-------------------------------------------------------
|
||||
#ifndef UNITY_OUTPUT_CHAR
|
||||
//Default to using putchar, which is defined in stdio.h
|
||||
#include <stdio.h>
|
||||
#define UNITY_OUTPUT_CHAR(a) putchar(a)
|
||||
#else
|
||||
//If defined as something else, make sure we declare it here so it's ready for use
|
||||
extern int UNITY_OUTPUT_CHAR(int);
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_OUTPUT_START
|
||||
#define UNITY_OUTPUT_START()
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_OUTPUT_COMPLETE
|
||||
#define UNITY_OUTPUT_COMPLETE()
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Footprint
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_LINE_TYPE
|
||||
#define UNITY_LINE_TYPE _U_UINT
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_COUNTER_TYPE
|
||||
#define UNITY_COUNTER_TYPE _U_UINT
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Language Features Available
|
||||
//-------------------------------------------------------
|
||||
#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
|
||||
# ifdef __GNUC__ // includes clang
|
||||
# if !(defined(__WIN32__) && defined(__clang__))
|
||||
# define UNITY_WEAK_ATTRIBUTE __attribute__((weak))
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef UNITY_NO_WEAK
|
||||
# undef UNITY_WEAK_ATTRIBUTE
|
||||
# undef UNITY_WEAK_PRAGMA
|
||||
#endif
|
||||
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Internal Structs Needed
|
||||
//-------------------------------------------------------
|
||||
|
||||
typedef void (*UnityTestFunction)(void);
|
||||
|
||||
#define UNITY_DISPLAY_RANGE_INT (0x10)
|
||||
#define UNITY_DISPLAY_RANGE_UINT (0x20)
|
||||
#define UNITY_DISPLAY_RANGE_HEX (0x40)
|
||||
#define UNITY_DISPLAY_RANGE_AUTO (0x80)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
#if (UNITY_INT_WIDTH == 16)
|
||||
UNITY_DISPLAY_STYLE_INT = 2 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
#elif (UNITY_INT_WIDTH == 32)
|
||||
UNITY_DISPLAY_STYLE_INT = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
#elif (UNITY_INT_WIDTH == 64)
|
||||
UNITY_DISPLAY_STYLE_INT = 8 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
#endif
|
||||
UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
|
||||
UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
|
||||
UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
|
||||
#endif
|
||||
|
||||
#if (UNITY_INT_WIDTH == 16)
|
||||
UNITY_DISPLAY_STYLE_UINT = 2 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
#elif (UNITY_INT_WIDTH == 32)
|
||||
UNITY_DISPLAY_STYLE_UINT = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
#elif (UNITY_INT_WIDTH == 64)
|
||||
UNITY_DISPLAY_STYLE_UINT = 8 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
|
||||
#endif
|
||||
UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
|
||||
UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
|
||||
UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
|
||||
#endif
|
||||
UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
|
||||
UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
|
||||
UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
|
||||
#endif
|
||||
UNITY_DISPLAY_STYLE_UNKNOWN
|
||||
} UNITY_DISPLAY_STYLE_T;
|
||||
|
||||
#ifndef UNITY_EXCLUDE_FLOAT
|
||||
typedef enum _UNITY_FLOAT_TRAIT_T
|
||||
{
|
||||
UNITY_FLOAT_IS_NOT_INF = 0,
|
||||
UNITY_FLOAT_IS_INF,
|
||||
UNITY_FLOAT_IS_NOT_NEG_INF,
|
||||
UNITY_FLOAT_IS_NEG_INF,
|
||||
UNITY_FLOAT_IS_NOT_NAN,
|
||||
UNITY_FLOAT_IS_NAN,
|
||||
UNITY_FLOAT_IS_NOT_DET,
|
||||
UNITY_FLOAT_IS_DET,
|
||||
} UNITY_FLOAT_TRAIT_T;
|
||||
#endif
|
||||
|
||||
struct _Unity
|
||||
{
|
||||
const char* TestFile;
|
||||
const char* CurrentTestName;
|
||||
UNITY_LINE_TYPE CurrentTestLineNumber;
|
||||
UNITY_COUNTER_TYPE NumberOfTests;
|
||||
UNITY_COUNTER_TYPE TestFailures;
|
||||
UNITY_COUNTER_TYPE TestIgnores;
|
||||
UNITY_COUNTER_TYPE CurrentTestFailed;
|
||||
UNITY_COUNTER_TYPE CurrentTestIgnored;
|
||||
jmp_buf AbortFrame;
|
||||
};
|
||||
|
||||
extern struct _Unity Unity;
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Suite Management
|
||||
//-------------------------------------------------------
|
||||
|
||||
void UnityBegin(const char* filename);
|
||||
int UnityEnd(void);
|
||||
void UnityConcludeTest(void);
|
||||
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Output
|
||||
//-------------------------------------------------------
|
||||
|
||||
void UnityPrint(const char* string);
|
||||
void UnityPrintMask(const _U_UINT mask, const _U_UINT number);
|
||||
void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style);
|
||||
void UnityPrintNumber(const _U_SINT number);
|
||||
void UnityPrintNumberUnsigned(const _U_UINT number);
|
||||
void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
|
||||
|
||||
#ifdef UNITY_FLOAT_VERBOSE
|
||||
void UnityPrintFloat(const _UF number);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Assertion Fuctions
|
||||
//-------------------------------------------------------
|
||||
// Use the macros below this section instead of calling
|
||||
// these directly. The macros have a consistent naming
|
||||
// convention and will pull in file and line information
|
||||
// for you.
|
||||
|
||||
void UnityAssertEqualNumber(const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected,
|
||||
UNITY_PTR_ATTRIBUTE const void* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityAssertBits(const _U_SINT mask,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualString(const char* expected,
|
||||
const char* actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualStringLen(const char* expected,
|
||||
const char* actual,
|
||||
const _UU32 length,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualStringArray( const char** expected,
|
||||
const char** actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
|
||||
UNITY_PTR_ATTRIBUTE const void* actual,
|
||||
const _UU32 length,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertNumbersWithin(const _U_SINT delta,
|
||||
const _U_SINT expected,
|
||||
const _U_SINT actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_DISPLAY_STYLE_T style);
|
||||
|
||||
void UnityFail(const char* message, const UNITY_LINE_TYPE line);
|
||||
|
||||
void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
|
||||
|
||||
#ifndef UNITY_EXCLUDE_FLOAT
|
||||
void UnityAssertFloatsWithin(const _UF delta,
|
||||
const _UF expected,
|
||||
const _UF actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
|
||||
UNITY_PTR_ATTRIBUTE const _UF* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertFloatSpecial(const _UF actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_FLOAT_TRAIT_T style);
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_EXCLUDE_DOUBLE
|
||||
void UnityAssertDoublesWithin(const _UD delta,
|
||||
const _UD expected,
|
||||
const _UD actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
|
||||
UNITY_PTR_ATTRIBUTE const _UD* actual,
|
||||
const _UU32 num_elements,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber);
|
||||
|
||||
void UnityAssertDoubleSpecial(const _UD actual,
|
||||
const char* msg,
|
||||
const UNITY_LINE_TYPE lineNumber,
|
||||
const UNITY_FLOAT_TRAIT_T style);
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Error Strings We Might Need
|
||||
//-------------------------------------------------------
|
||||
|
||||
extern const char UnityStrErrFloat[];
|
||||
extern const char UnityStrErrDouble[];
|
||||
extern const char UnityStrErr64[];
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Running Macros
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
|
||||
|
||||
#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
|
||||
|
||||
//This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__)
|
||||
#ifndef RUN_TEST
|
||||
#ifdef __STDC_VERSION__
|
||||
#if __STDC_VERSION__ >= 199901L
|
||||
#define RUN_TEST(...) UnityDefaultTestRun(RUN_TEST_FIRST(__VA_ARGS__), RUN_TEST_SECOND(__VA_ARGS__))
|
||||
#define RUN_TEST_FIRST(...) RUN_TEST_FIRST_HELPER(__VA_ARGS__, throwaway)
|
||||
#define RUN_TEST_FIRST_HELPER(first,...) first, #first
|
||||
#define RUN_TEST_SECOND(...) RUN_TEST_SECOND_HELPER(__VA_ARGS__, __LINE__, throwaway)
|
||||
#define RUN_TEST_SECOND_HELPER(first,second,...) second
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//If we can't do the tricky version, we'll just have to require them to always include the line number
|
||||
#ifndef RUN_TEST
|
||||
#ifdef CMOCK
|
||||
#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
|
||||
#else
|
||||
#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
|
||||
#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
|
||||
#define UNITY_NEW_TEST(a) \
|
||||
Unity.CurrentTestName = a; \
|
||||
Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
|
||||
Unity.NumberOfTests++;
|
||||
|
||||
#ifndef UNITY_BEGIN
|
||||
#define UNITY_BEGIN() UnityBegin(__FILE__)
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_END
|
||||
#define UNITY_END() UnityEnd()
|
||||
#endif
|
||||
|
||||
#define UNITY_UNUSED(x) (void)(sizeof(x))
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Basic Fail and Ignore
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)line);
|
||||
#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)line);
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Test Asserts
|
||||
//-------------------------------------------------------
|
||||
|
||||
#define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, message);}
|
||||
#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)line, message)
|
||||
#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)line, message)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU8 )(expected), (_U_SINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU16)(expected), (_U_SINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU32)(expected), (_U_SINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US8 )(delta), (_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
|
||||
#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US16)(delta), (_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
|
||||
#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US32)(delta), (_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
|
||||
#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
|
||||
#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
|
||||
#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
|
||||
#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (_UU32)(len), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(_UP*)(expected), (const void*)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
|
||||
#ifdef UNITY_SUPPORT_64
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
|
||||
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
|
||||
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
|
||||
#else
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
|
||||
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
|
||||
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
|
||||
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
|
||||
#endif
|
||||
|
||||
#ifdef UNITY_EXCLUDE_FLOAT
|
||||
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
|
||||
#else
|
||||
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)expected, (_UF)actual, (UNITY_LINE_TYPE)line, message)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_INF)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NEG_INF)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NAN)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_DET)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_INF)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NEG_INF)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NAN)
|
||||
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_DET)
|
||||
#endif
|
||||
|
||||
#ifdef UNITY_EXCLUDE_DOUBLE
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
|
||||
#else
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UD)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)line, message)
|
||||
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_INF)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NEG_INF)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NAN)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_DET)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_INF)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NEG_INF)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NAN)
|
||||
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_DET)
|
||||
#endif
|
||||
|
||||
//End of UNITY_INTERNALS_H
|
||||
#endif
|
||||
Reference in New Issue
Block a user