#include "vendor/unity.h" #include "../src/isogram.h" #include void setUp(void) { } void tearDown(void) { } void test_empty_string(void) { TEST_ASSERT_TRUE(is_isogram("")); } void test_null(void) { TEST_ASSERT_FALSE(is_isogram(NULL)); } void test_lower_case_only(void) { TEST_ASSERT_TRUE(is_isogram("isogram")); } void test_duplicated_letter(void) { TEST_ASSERT_FALSE(is_isogram("eleven")); } void test_duplicated_letter_from_end_of_alphabet(void) { TEST_ASSERT_FALSE(is_isogram("zzyzx")); } void test_longest_known_isogram(void) { TEST_ASSERT_TRUE(is_isogram("subdermatoglyphic")); } void test_same_first_and_last_characters(void) { TEST_ASSERT_FALSE(is_isogram("oreo")); } void test_duplicated_letter_mixed_case(void) { TEST_ASSERT_FALSE(is_isogram("Alphabet")); } void test_non_letter_char(void) { TEST_ASSERT_TRUE(is_isogram("thumbscrew-japingly")); } void test_duplicated_non_letter_char(void) { TEST_ASSERT_TRUE(is_isogram("Hjelmqvist-Gryb-Zock-Pfund-Wax")); } void test_multiple_whitespace(void) { TEST_ASSERT_TRUE(is_isogram("Emily Jung Schwartzkopf")); } void test_duplicated_letter_within_word(void) { TEST_ASSERT_FALSE(is_isogram("accentor")); } int main(void) { UnityBegin("test/test_isogram.c"); RUN_TEST(test_empty_string); RUN_TEST(test_null); RUN_TEST(test_lower_case_only); RUN_TEST(test_duplicated_letter); RUN_TEST(test_same_first_and_last_characters); RUN_TEST(test_duplicated_letter_from_end_of_alphabet); RUN_TEST(test_longest_known_isogram); RUN_TEST(test_duplicated_letter_mixed_case); RUN_TEST(test_non_letter_char); RUN_TEST(test_duplicated_non_letter_char); RUN_TEST(test_multiple_whitespace); RUN_TEST(test_duplicated_letter_within_word); UnityEnd(); return 0; }